New World
New World is an sandbox MMORPG developed and published by Amazon Game Studio with a release date of 31 August 28 September 2021. You are stuck on an mysterious but curse island of Aeternum that is full of magic. You have noticed your old crewmates have all been cursed, do you have what it takes to master the weapon that fits you. Do you know what types of weapons and their Stat Bonuses they provide in order to survive through this 17th century alternative supernatural fiction version of North America and gain immortality through Azoth?
Attribute Threshold Bonuses
Strength
Threshold | Strength |
50 | +5% Damage to Melee Weapon Light Attacks +10% mining Speed |
100 | +10% damage to melee weapon heavy attacks +20 encumbrance |
150 | +50% stamina damage from melee weapon light and heavy attacks -10% decrease in weight of mined items |
200 | +10% damage on stunned, slowed or rooted enemies +10% mining speed |
250 | Stamina regenerates during light and heavy attacks with melee weapons +10% yield when mining |
300 | Light and heavy attacks with melee weapons gain grit 25% chance to fully mine an ore node with a single swing |
Dexterity
Threshold | Dexterity |
50 | +5% chance to critical hit +10% skinning Speed |
100 | +5% thrust damage +20% haste for 3 seconds after skinning |
150 | Dodging cost 10 less stamina -10% decrease in weight of skinned items |
200 | +10% bonus backstab and headshot damage +10% skinning speed |
250 | +10% bonus critical damage on stunned, slowed or rooted enemies +10% yield increase when skinning |
300 | Guaranteed critical hit after dodging* Ammo/Arrows has 15% chance of being returned |
Intelligence
Threshold | Intelligence |
50 | +10% damage to light and heavy magic attacks +10% harvest speed |
100 | +10% critical hit damage +5% chance to gain 1 azoth when harvesting |
150 | +15% to elemental damage -10% decrease in weight of harvested items |
200 | +10 mana after a dodge +10% harvesting speed |
250 | +30% duration to damage over time spells +10% yield increase when harvesting |
300 | +10% damage on first hit on full health -10% reduction in Azoth travel cost |
Focus
Threshold | Focus |
50 | +10% mana regeneration rate +10% fishing line tension |
100 | +20 to mana pool +10% yield increase when salvaging |
150 | +20% healing output -10% decrease in weight of fishing items |
200 | +20% duration on casted buffs +10% fishing line tension |
250 | +30 mana on any self or group kill +10% increase to caught fish size |
300 | When mana hits zero, gain 200% mana regen for 10 seconds* +10% cooldown reduction for Inn Fast Travel |
Constitution
Threshold | Constitution |
50 | Increase all health consumables by 20% +10% logging speed |
100 | Increase max health by 10% of physical armor +10% reduction on durability loss for tools |
150 | +10% reduction to critical damage taken -10% decrease in weight of logging items |
200 | +20% increase to armor +10% logging speed |
250 | +80% damage reduction when full health +10% yield increase when logging |
300 | +20% duration of stun, slow and root spells +25% chance to chop down a tree in a single swing |