New World – Buffs Debuffs and DoTs

New World

New World is an sandbox MMORPG developed and published by Amazon Game Studio with a release date of 31 August 2021. You, the players are stuck on the mysterious but curse island of Aeternum that is full of magic. You need to survive through any means in this 17th century alternative supernatural fiction version of North America. You are encouraged to gain resources through various means, whether its plundering, node utilization or through settlements. Are you ready for the New World madness?

Buff and Debuff, Damage Over Time System

In Amazon’s MMORPG New World, a status effect whether it is a positive (Buff) or negative (debuff) is a temporary modification a player’s attributes, this is most commonly caused during combat. Further, New World has a more in-depth damage over time system than just another “bleed”. Damage Over Time is exactly what the name sounds like, it is a type of debuff but instead of reducing attributes, it causes x amount of damage to the player over a period of time.

These effects can be caused by weapon skills or player skills in New World. As of currently observed and tested, Fayie has not found any diminishing effects when applying debuffs or DoTs in succession. Below you can find the summary of all the current known buffs, debuffs and damage over time effects in game.

New World Buffs

Icon (Pending)BuffDescription
CleanseRemoves and provides immunity to all debuffs
EmpowerIncreases attack damage
FortifyIncreases damage absorption
HasteIncreases run and/or sprint speed
HealRestores health over time

New World Debuffs

Icon (Pending)DebuffDescription
Disease Reduces healing.
Exhaust Reduces stamina regeneration
RendReduce damage absorption.
Root Disables movement but allows basic attacks and abilities.
Silence Disables abilities but allows basic attacks.
SlowReduces run and/or sprint speed
StunDisables all actions.
WeakenReduces attack damage.

New World Damage Over Time (DoT)

Icon (Pending)Damage over time (DOT)Description
Burn Applies Fire damage over time.
Bleed Applies Standard damage over time
Poison Applies Magic damage over time.
Shock Applies Stamina damage over time.
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