Monster Super League Tower Of Chaos
Monster Super League’s Tower of Chaos has evolved throughout the years.
Each time it does get a little easier. Back then, there was only 50 floors with only 1 Tower, now there a tower for each element + the all-element tower.
Back then, there was no auto-battle either. The quality of life has really improved leaps and bounds for Tower of Chaos and Monster Super League as a whole.
Elemental Tower of Chaos
While Element based Towers only had 50 floors, then 70 floors, now updated to a total of 100 floors. However, unlike the original version, elemental tower of chaos has elements restrictions that only allow their own elements in the attacker party. Not only that, but you are also only allowed to enter 5 times a day, regardless which element you choose. These entries do not stack nor roll over if you do not use them and elemental tower of chaos does not reset each month either. If you fail a room, it also counts towards a turn. You now don’t use a turn if you fail a room.
Remember to choose your entries carefully, but don’t fuss, you will eventually beat them all.
Dark Tower of Chaos Guide
Unlike previous guides, I will be outlying recommended skills to bring to each floor, if there is a strategy for it.
The reason is simply due to unlike the original Tower of Chaos, Elements ToC has a bit more depth and has not been nerfed throughout the years yet.
They will be a video compiled eventually as this page will be constantly updated throughout the weeks, since I am also under that same 5 times a day limit restriction.
Due to my previous progress and the fact I cannot re-enter them, Floor before 50 will have more limited information on it. If anyone has any details or videos on it, please send me an email at [email protected] and we can talk about sharing it here.
Floor 1-49
I don’t remember anything particularly dangerous or hard when I was doing this. This was before 2021 and as long as you can comfortably beat Tower of Chaos F120, Floor 1-49 for Tower of Chaos Dark wouldn’t be difficult at all for you. Below, here are my recommendations on Dark Astromons to go for, build and have ready on standby to substitute in.
Recommendations
High DPS
- Dark Gilgamesh
- Dark Persephone
- Dark Emperato
- Dark Leo
- Dark Garuda
- Dark Mini Seira
- Dark Shadow
Crowd Controllers
- Dark Aesir
- Dark Crystal Puppy
- Dark Sun Wukong
- Dark Valkyrie
- Dark Succubus
Support
- Dark Cupid
- Dark Scheherazade
- Dark Bast
- Dark Zeus
Floor 50
In Floor 50, you will meet one of the most annoying combinations ever. Curse Astromons, Jiangshi Scion and the boss Hades are a huge pain to deal with. Curse scale with Attack Power and bringing DPS meaning lower HP pool making you a 1 tick when you have 4+ curses on you. Which is worse since Jiangshi Scion puts up to 3 curses at 100% (not including your RES) each round. Now multiple that by 4 of them. It’s a total disaster. To minimize the damage done, what I did was bring Dark Cupid for two purposes, first, Dark Cupid’s shield can block the debuff entirely making it a 0% chance of applying as long as the shield holds, and secondary, Dark Cupid leader skill is HP increase, so a bit more HP to the low HP pool for my DPS Astromons.
Fayiette’s Team
- Dark Cupid Pre-Ascended
- Dark Mona SuperEVO Ascended
- Dark Gilgamesh Ascended
- Dark Emperato Ascended
I brought Ascended Astromons is because I need their HP pool as high as possible to survive 2-3 waves.