Monster Super League Dark Ancient Colossus
Monster Super League Dark Ancient Colossus is only available on Monday.
The Dark Colossus is “Stat” type that as 10% Crit Rate, 100% Crit Damage and 30% Resist, it has 100% chance to reduce target’s skill gauge by 30% for 1 turn as a passive and 100% chance to seal the enemy for 3 turns as an active.
Why Do Dark Colossus Each Monday
Dark Colossus is not very difficult to complete, especially since it’s HP is only slightly higher than Fire while it’s attack and defense are considerably lower than most of the Ancient Colossus. This can be just done by a high DPS team that are not Light Astromons, so they don’t have to deal with elemental disadvantage. The main reason to do Colossus is that it drops the same rewards including the best in slot (BiS) Healer Gem Set for League Defender players in addition to Nat5 Shards for Dark Siegfried.
Team Compositions
First off, these are the eight Astromons I picked for my team, you are able to subsite them as you like but the main composition should be similar or equivalent
Fayie’s Team 1
- Dark Mona – Ascended SuperEVO (ATK Variant, DPS)
- Dark Sea Star – SuperEVO (Defender, Secondary DPS)
- Dark Thor- Evo 3 (Def Down, CS)
- Dark Seira – Evo 3 (SP Regen, Secondary DPS)
Fayie’s Team 2
- Dark Jiangshi – Evo 3 (Curse, Secondary DPS)
- Dark Shellie – Evo 3 (Def Down, Secondary DPS)
- Dark Cernunnos – Ascended Evo 3 (Undying Volition, Support, DPS)
- Fire Draka – Ascended Evo 3 (SP Regen, DPS)
Possible Substitutes
- Dark Gilgamesh – Evo 2/3 (Puncture)
- Dark Persephone – Evo 2/3 (SP Regen, Main DPS)
- Dark Shadow – Evo 3 (SP Regen, Main DPS)
- Dark Leo – Evo 3 (Debuff, Main DPS)
- Dark Garuda – Evo 2/3 (Main DPS)
- Dark Emperato – Evo 2/3 (Main DPS)
- Dark Hades – Evo 2/3 (Curse, Main DPS)
Fayie’s Gem Sets
Team 1

Dark Mona
Any Rank Above SuperEVO
Gem Set
40% CDMG Ruin Set
ATK %
CRATE %
ATK %

Dark Seastar
Any Rank Above SuperEVO
Gem Set
40% CDMG Ruin Set
CRATE %
DEF %
DEF%

Dark Thor
Any Rank Above Evo3
Gem Set
Mixed Set
CRATE %
ATK %
ATK %

Dark Seira
Any Rank Above Evo3
Gem Set
40% CDMG Ruin Set
CRATE %
ATK %
ATK %
Team 2

Dark Jiangshi
Any Rank Above Evo 3
Gem Set
+20 CRATE Intuition Set
ATK %
CRATE %
ATK %

Dark Shellie
Any Rank Above Evo3
Gem Set
+20% Defense Protection Set
ATK %
CRATE %
ATK %

Dark Cernunnos
Any Rank Above Evo 3
Gem Set
Mixed Set
ATK %
ATK %
ATK %

Fire Draka
Any Rank Above Evo3
Gem Set
SP Siphon Set
CRATE %
CDMG %
CDMG %
While my golem guides is as closely related to each other in terms of Astromons, you can notice this entire guide uses 87.5% of the same Astromons you would have used in Wood Colossus already. That 12.5% is actually just 1 Astromon from the team of 8, and it’s Dark Jiangshi instead of Beatel, which you can definitely use instead. Jiangshi is just much easier to get since it is an exotic event Astromon that on constant rotation. After all there is absolutely no need to go find another Astromon unless you are Min-Maxing times. Granted saving a few seconds each auto adds up eventually, but as a casual player such as myself and majority of you out there it’s just not a viable option. I am sure, you just want to get Colossus done each day and move on to the next daily.
I split the team into two main groups for Dark Colossus, DPS: DPS, Utility: Def Down and SP Regen and Support: Healers and Shield.
- Dark Mona, Fire Draka, Dark Seira all falls under DPS & SP Regen
- Dark Thor and Dark Shellie falls under DPS with it’s Debuffer
- Dark Cernunnos and falls under Support with her Heal and Undying Volition
- Dark Seastar and Jiangshi is just another dps.

Idea behind the team composition is very simple, high DPS, regen as much SP and nuke everything down. That’s all to it. No strategy because auto-play won’t care what you want anyways. This is a pure nuke team, replace any Astromons with stronger versions of it to make it go so much smoother.
Trinkets
I never really mattered much on Trinkets, in Golems or in Dimensional Rifts as much simply due to the fact that it isn’t really needed. This does not change for Dark Ancient Colossus, if have enough damage mitigation through HP or DEF, you can just sap your way there. Min-Maxing Trinkets are not necessary to beat this, whilst it is still a good practice to have some decent trinkets anyways. For example, only my Main DPS Astromons with I use throughout all my guides such as Dark Mona or Dark Karnon are using end games trinkets, such as Variant 6* +15 when possible, while the rest of my Astromons will have mix of 4* & 5* Variants between +0 and +15. With maxxed trinkets, you will have a much easier time with this floor.
Below, I have a video that that utilizes the Astromons mentioned above to demonstrate it’s effectiveness and speed.