MSL Golem B15 With Auto-Play

Monster Super Leagues B15 Golem

Monster Super League Golem B15 is currently the hardest golem to date, I still honestly think B12 is much more annoying but that’s probably since I am lacking Wood Astromons.

The easier version but with less chance of 6* gems is the Golem B11 which is where majority of the places is at currently. Read my MSL Golem B11 guide if you need assistance in building a semi-universal team to easily beat B11 along with B13 and B14 with slight changes on auto play.

During your time playing Monster Super League, or any MMO, you will often be grinding for the Best in Slot (BiS) gears or in MSL’s terms gems.

Just like all Korean games, Monster Super League is a heavy grind and a very RNG one, gem gearing is will be one of the most frustrating things you will do in Monster Super League to a point you would absolutely loathe Tina.

Today, I will show you a MSL guide today on building a MSL Golems B12 team to exclusively farm diamond gems for more advanced players.

Gems Quick Overview

Without going into too much detail, there is 3 main type of “Slots”.

Triangle, Square & Diamond.

While each type has an exclusive Stat the others cannot get.

Triangle = Crit Damage (CDMG)

Square = Crit Rate (CR)

Diamond = Resist (RES)

Taking Dark Seastar as an example, her skills pulls towards having as high DEF as possible due to being a DEF Aggressor while having 100% Crit Rate for maximum damage.

Then the ideal build would be to maximize her Crit Rate and DEF with a mixture of HP, DEF and Crit Rate sub-stats.

If I was to build her CRAT, DEF & DEF.

That means, I need at least 1 Square CRATE Gem as CRATE gems only appear on Square Gems.

Why Farm Golem B15

It’s been awhile since 433 expanded the Golem System which included in an addition 5 floors, namely B11 to B15. If we don’t include B11, starting with B12 and above, the difficulty skyrockets completely. Natural 3 Star Astromons or half-heartily built ones tend to not survive very long regardless if they are 6* +15 gemmed or not for B12 to B14 and this is even more applicable for B15. Further, with the wave mobs drastically increase in both HP and damage in B15 making the previous rooms quite cute in damage comparison. However, that is not all, Golem B15 wave mobs has ridiculous amount of Resist that a Sapper would find it very difficult to sap constantly without the assistance of a defense down. Unfortunately for me, I do not have an AOE Resistance Down Astromon such as Light Griffin, so I can’t run any tests on a Sap/Res Down build.

However, that’s the only build that can beat this, they are Courageous Strike Builds I seen that work quite well as well. Instead, I will bring forward a build that ties quite closely towards our B11 team. This means, you won’t need to go farm 4 brand new Astromons for B15.

Team Compositions

First off, these are the four Astromons I picked for my team, you are able to subsite them as you like but the main composition should be similar or equivalent

2 DPS – 2 Healer Team

Fayie’s Actual Team

  • Dark Mona – Ascended SuperEVO (DPS)
  • Fire Draka – Ascended Evo 3 (DPS)
  • Dark Cupid – Ascended SuperEVO (Heal, Shield)
  • Fire Persephone – Evo 2 (Sap)

Possible Substitutes

  • Dark Gilgamesh – Evo 2/3 (DPS)
  • Dark Yuki – Evo 3 (Sap)
  • Dark Artemis – Evo 3 (Resistance Down)

DPS

Golem B15 Team is the following

MSL B11 Dark Mona

Dark Mona
Any Rank Above SuperEVO

Gem Set
40% CDMG Ruin Set
CRATE %
ATK %
ATK %

MSL B11 Fire Draka

Fire Draka
Anything Rank Above Evo3

Gem Set
SP Siphon Set
CRATE %
CDMG %
CDMG %

B15 Dark Cupid

Dark Cupid
Anything Rank Above Evo3

Gem Set
20% CRATE Intuition Set
HP %
HP +
HP %

B15 Dark Hana

Dark Hana
Anything Rank Above Evo3

Gem Set
+20% HP Life Set
DEF +
DEF %
HP %

Fayie’s DPS Team

MSL B11 Fire Persephone

Fire Persephone
Anything Rank Above Evo2

Gem Set
+1500 HP Shield Set
HP %
DEF %
DEF +

2 DPS 2 Healer Team Breakdown

I promised you that my golem guides would be as closely related to each other, there is absolutely no need to go find another Astromon unless you are Min-Maxing times. Granted saving a few seconds each auto adds up eventually, but as a casual player such as myself and majority of you out there it’s just not a viable option.

I split the team into four main groups, DPS, SP regen, shield and heals.

  • Draka falls under DPS and SP regen
  • Mona falls under DPS and self SP regen
  • Dark Hana falls under SP regen and heals
  • Dark Cupid falls under shield and heals

Idea behind the team composition is that Draka and Mona is main DPS outputs, where both shine the most during Actives. That’s where Hana along with both DPS have their insane SP Regens rates, but SP regen isn’t just for them, Cupid’s main goal is to keep the shield up to prevent the Boss doing seal. While the waves becomes relatively easy due to Draka and Mona competing for top DPS, the boss room gets a little RNG, however, if you have build it similar to mine or better. As for my team, due to me having quite a few flat gems that I haven’t replaced yet, and two Astromons can be Super Ascended while Hana can still be SuperEVOed, there still quite lots of room for improvement.

2 DPS Healer/Sapper Team Breakdown

Idea behind the team composition is that Draka and Mona is main DPS outputs just like in the previous version where both will shine when they are constantly using actives. While this time around, they won’t have Dark Hana giving them insane SP Regens rates but instead to compensate we will have Fire Persephone giving out Sap which does just as much DPS if not more on the boss. Either way, Cupid’s main goal is to keep the shield up to prevent the Boss doing seal and making the run longer than it really needs to be. The waves won’t change much as Draka and Mona will be constantly competing for top DPS, with Persephone coming into the mix on the boss room.

Dark Hana HP Trinket
Dark Hana HP Trinket

Trinkets

I never mentioned Trinkets for the previous Golems simply due to the fact that it isn’t really needed. However, MSL Golem B15 is slightly different. Well they ain’t completely needed, it is still best to have some decent trinkets inside. For example, my Dark Cupid and Dark Hana has a few mix of 4* & 5* Variants between +0 and +15. While my Fire Draka and Dark Mona has a mixture of 5* & 6* Variants at +15 due to being my main Astromons for content.

Below, I have a video that that utilizes the Astromons mentioned above to demonstrate it’s effectiveness and speed.

Golem B15 2 DPS & 2 Healer Autoplay Team
Golem B15 2 DPS & Healer + Sapper Autoplay Team
Fayie Enterprise

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